GSD Course Bulletin - Fall 2010
This term's information was last refreshed on 08 MAY 2015 15:47:51.
Courses taught by Mariana Ibanez
01201: Third Semester Core: Architectural Design (STU 0120100)
Core Studio - 8 credits
Tuesday Thursday 12:30 - 6:00
Prerequisites: GSD 1101 and GSD 1102, or advanced standing in the MArch I program. The third of a four-semester sequence of design studios brings together the exploration of /type/ with the technique of architectural form-making. The studio vehicle will be a precinct of university housing including a mixture of academic components. Housing typologies will be explored within the context of the overall university project considering programmatic relationships between individuals and groups which support knowledge creation and intellectual discourse. The semester-long project will be subdivided into a series of focus studies. These will target the formal, spatial and technical development of the full spectrum of scales from that of human occupation to the aggregation of units and the shaping of interior and exterior public spaces. Design exercises will be addressed through team and individual study.
02324: Augmented Architecture (VIS 0232400)
Lecture Workshop - 4 credits
Wednesday 11:00 - 2:00 Gund 109
Note: This course will meet in the Project Room on the days listed below. This course focuses on the idea that spatial experience can be conceived, understood and designed as a series of reactive computational events. Computational architecture has evolved from focusing on form-finding processes and fabrication, to a current exploration of embedding systems and technologies that make architecture configurable, sensate and active. This course is open to graduate students of architecture at all levels with the goal to explore the realms of theory, visualization, design, and production of augmented architecture. The claim of augmentation is not to apply sensor technologies to an inert object as a simple overlay, but to shape the entire design process with the idea of integrated systems as a determining factor. The intelligence of design, material and sensor technologies and computation will therefore become combined.The course will engage in a critical discussion on the impact that our daily digital experiences have on the perception and expectation of physical experiences. The students will complete the course with an introduction to the application of responsive objects, their prevailing techniques in input and output, and their applications to the human environment. This Course will meet in the Project Room on the Following Days:September 8October 6November 10December 15