GSD Course Bulletin - Fall 2013
This term's information was last refreshed on 12 MAY 2015 14:55:09.
Courses taught by Panagiotis Michalatos
06338: Introduction to Computational Design (SCI 0633800)
Lecture - 4 credits
Thursday 9:00 - 11:30 Gund 518
Tuesday 10:00 - 11:30 Gund 518
This is an introductory course to computational design and the prerequisite for a spring course that deals with more advanced topics in the field.
The course introduces students to fundamental concepts and techniques in computational design. By the term “computational design” we mean an ad hoc set of methods borrowed from computer science, computational geometry and other fields, and adapted to specific design problems such as design development, fabrication, analysis, interaction and communication.
The fact that most design related fields [structural engineering, environmental engineering, fabrication etc..] rely increasingly on digital tools opens up the possibility for a cross disciplinary integration of techniques and data sets. This ability of numerical models to operate between disciplines will be addressed in the class both in terms of analysis of results coming from other fields as well as generation of appropriate outputs.
The goal of the course is dual:
a. to help students develop the skills necessary for creating or manipulating computational solutions for specific design problems. That includes geometry generation and manipulation, analysis of data from external sources, output of information and design evaluation.
b. to explain in simple terms how commercial software design environments works. This is important in order for students to become better informed users of digital tools understand what choices software developers have made on their behalf and be able to better use and at times question those design environments.
The students are expected to acquire some hands on experience in programming as this is the craft that underpins computational design. Therefore there will be small design assignments to be completed in groups in addition to the guided programming workshops on Thursdays.
Different programming environment will be introduced with simplified examples and workshops. These examples on occasion will be given in more than one programming language so that students understand the similarities and differences between different environments. Students will be able to customize their course [in terms of programming environment and content] depending on their interests [geometry, real time graphics and interactions, electronics or web based applications].
Mathematical concepts will be introduced in simple terms as needed. The first weeks are dedicated to building up programming skills as well as introducing fundamental concepts from analytical and computational geometry.
06468: Design By Committee. Digital Interfaces for Collaborative and Participatory Design (SCI 0646800)
Seminar - 4 credits - Limited enrollment
Friday 1:00 - 4:00 7 Sumner 104
This Seminar/Workshop will look into the design and technical challenges involved in the development of web based interfaces for collaborative and participatory design scenarios. The designer in a sense is given the chance to design and experiment with the communication architecture and temporality of the design process itself.
The fast adoption of web technologies by an increasing number of people is opening new channels of communication between the wider public and practitioners. In addition online repositories of user generated content [e.g. instagram, facebook, google maps etc...] can give us a glimpse into modes of inhabitation and utilization of space in unprecedented scale and detail.
Different disciplines have to devise new ways of codetermination for design outcomes with end users and various consultants. Parametric design definitions are now commonplace and offer an idea about how to design ranges of outcomes rather than singular objects. Mass customization as promised by digital fabrication techniques also requires a different approach to design.
This opening up of the design process [or aspects of it] to wider groups of people in a controlled manner is achieved through the development of ever more specialized digital interfaces. These interfaces have to address the gaps in specialized knowledge, spatial perception and digital aptitude between the different parties and at the same time improve the understanding of and render tangible the design problems at hand. This requires the development of “intuitive” interfaces, something that game designers have been doing for some time, and which is a challenge that hasn’t gone unnoticed by other disciplines adopting so called “gamification” strategies. “intuitiveness” is probably one of the central concepts in this endeavour reminiscent of the role of the term “functionality” in modernist architecture.
In this course students will be required to develop [design and implement] an interface for a particular design scenario involving more than one agent [design team, designer - consultant, designer - client, designer - public and so on]. Students will work in small teams and some basic knowledge of programming is desirable [at least one person per student group].
09201: Independent Study by Candidates for Master's Degrees (ADV 0920100)
Architecture, Landscape Architecture, Urban Planning and Design
Independent Study - 0 credits
Diane Davis, Eric Howeler, Iñaki Abalos, Frank Apeseche, Leire Asensio Villoria, Pierre Bélanger, Joan Busquets, Jana Cephas, Ed Eigen, Rosetta Elkin, Andreas Georgoulias, Michael Hooper, Niall Kirkwood, Joyce Klein-Rosenthal, Alex Krieger, Judith Grant Long, Yanni Loukissas, David Mah, Rahul Mehrotra, Panagiotis Michalatos, Toshiko Mori, Mark Mulligan, Erika Naginski, Antoine Picon, Peter Rowe, Holly Samuelson, Allen Sayegh, Jorge Silvetti, Christine Smith, Maryann Thompson, Raymond Torto, Charles Waldheim, Bing Wang, Andrew Witt, Krzysztof Wodiczko, Cameron Wu, Neil Brenner
Students may take a maximum of 8 credit units with different instructors in this course series.Prerequisites: Graduate standing. Candidates may arrange individual work focusing on subjects or issues that are of interest to them but are not available through regularly offered course work. Students must submit an independent study petition and secure approval of the faculty member sponsoring the study.
09301: Independent Thesis in Satisfaction of Degree MArch (ADV 0930100)
Research Seminar - 12 credits
Iñaki Abalos, Leire Asensio Villoria, Jana Cephas, Danielle Etzler, Eric Howeler, Florian Idenburg, Panagiotis Michalatos, Ingeborg Rocker, Allen Sayegh, Mack Scogin, Jorge Silvetti, Maryann Thompson, Andrew Witt, Cameron Wu, Ed Eigen
Each student conducts a design exploration that tests and expands the thesis.
Prerequisites: completion of two (2) options studios and approval of thesis preparation documents by thesis advisor.
09304: Independent Thesis for the Degree Master in Design Studies (ADV 0930400)
Research Seminar - 8 credits
Leire Asensio Villoria, Martin Bechthold, Pierre Bélanger, Silvia Benedito, Neil Brenner, Timothy Hyde, Hanif Kara, Joyce Klein-Rosenthal, Ali Malkawi, Panagiotis Michalatos, Kiel Moe, Richard Peiser, Holly Samuelson, Allen Sayegh, Charles Waldheim, Andrew Witt, Ed Eigen
A student who selects this independent thesis for the degree Master in Design Studies pursues independent research of relevance to the selected course of study within the Master in Design Studies program, under the direction of a GSD faculty member. This option precludes taking any other independent study.