Latency in the Second
City
GSD 1300-03, Spring 2001
This option studio was taught jointly by an architect,
Toshiko Mori of GSD and engineer, Mathias Schuler of Transsolar,
Stuttgart, on the theme of sustainability, energy efficiency,
environmental impact and performance of built environment. These
subject matters are currently perceived as policy and engineering
issues and there has been a chasm created between an enthusiastic
interest on these issues in design community and architectural
design itself.
In order to narrow this perceived gap and to
have an in depth learning experience in terms of obtaining concrete
information that underlies this subject, a collaborative studio
structure with an architect and an engineer was conceived for
this spring. Instead of an engineer joining the design studio
as an additive component, he joined us from the very beginning
as a necessary " quantifier " of the project.
Matthias Schuler is the foremost practicing engineer in Germany
who has worked on major projects on sustainability and performance
of built environment. His firm Transsoloar (see web site, Transsolar.com)
has in house physicist who studies fundamental problematic phenomena
of built environment in order to come up with solutions. Therefore
these solutions are scientifically creative and original which
often contradicts popular notions of how to design energy efficient
buildings. There were a series of lectures of case studies of
precedent buildings, and technical seminars that articulate specific
methods to achieve the results. Toshiko Mori led the design component
of the studio in terms of materiality, fabrication method and
tectonics. In investigating the use of materials, new fabrication
method for traditional materials, innovative use or misuse of
materials, unconventional and new materials were explored in the
studio. In addition, we reconsidered a conventional program to
come up with an alternative spatial and architectural condition
that may presage a new prototype for buildings.
This is a continuously discursive and active studio for two instructors
and students in order to question preconceptions about issues
of sustainability because at this time there are as many skeptics
and believers alike and it is still an open-ended field of inquiry.
The program is a low-rise office building and the site is Chicago,
USA. An office building is selected because it is where a human beings
inhabit the longest in one space (therefore most consuming in
terms of energy and requires constant controls for its environment)
and the program and the configuration of work space is rapidly
redefined yet architectural paradigm of an office building has
not been challenged especially from inside out in nearly 100 years.
We believe that it is time to reconsider workspace beyond series
of cubicles to be packed into a building and reprogramming of
an office building is the beginning of a new prototype for better
performance. Chicago was selected as the city because it is the
city with the most extreme climactic factor, that is, its winter
temperature and summer temperature variant is the largest of any
place in the world therefore it provides the most challenging
prospect for the studio. Being also, the First City of Architecture
in this country and having enormous historical precedents to study
with provide us a rich background for the studio.
The studio was a highly calibrated and intense
design studio that included technical and scientific understanding
and a fair amount of engineering, therefore it is most appropriate
for students with architectural background.
Bubbles and Weaving: House for
the 21st Century
GSD 1300-04, Spring 1999
The studio focused on a series of research investigations and
explorations of the materials and techniques of fabrication. In
order to understand the properties of materials, the studio started
with weekly assignments of making and representing materials and
techniques through tectonic exercises. This part of the studio
focused on understanding and representing materials and methods
as semantics of design.
We started from 'air' (the bubble in the title) as a way to confront
the issues of material versus immaterial, visible versus invisible,
and tangible versus intangible. We explored traditional materials
such as masonry, wood, metal, steel, and glass and ventured into
plastics, composites, and smart materials that are reactive and
responsive. We studied forces of nature against these materials,
the limit and potential of each of them.
In architecture, we start from the void, the condition of absence
to arrive at the presence of artifact with spatiality and atmosphere.
We start from the air and end with the air. In between, as we
breathe and struggle with our work, conscious weaving takes place
in terms of mental process and physical creation, interweaving
complex matrices of medium, utensil, and tool. Further weaving
takes place when a program is introduced—in this case, that
of a house. Historical, cultural, socio-economic and even political
agendas enter into the design of a house.
Students were asked to either design a house for a specific location
or to create a prototype that has permutative possibilities. By
considering the design holistically, in terms of what it is made
of and how it is made, it starts to portray and reflect the phenomenon
of our civilization. From this standpoint, each student worked
on the house as his or her own architectural manifesto for the
next century.
Everyday
Extra-Ordinary: Urban and Domestic Inhabitation in New York City
through Exploration of Materials
GSD 1300-06, Spring 1998
This studio focuses on the exploration of elements and constructs
that constitute daily and routine situations of the everyday life
that we inhabit. The specific method of exploration is through
materiality, fabrication and detailing of artifacts. The site
is New York City.
As a resident in a city, one's domestic private and internal
life intersect constantly with urban, public and external circumstances.
If one of the most optimistic aims of architecture is to improve
the quality of life, everyday routine circumstances become highly
influential in our lives because of the sheer quantity of repetition
and cumulative effect. They are the instances often ignored since
they are not conscious acts that modify the course of our lives.
Yet they constitute a significant part of the ritual fabric of
our lives that without them one loses the sense of engagement
to a specific environment.
Tactility is introduced as the starting point of the studio:
tactility as the physical sensation of touch, the mental information
of the texture of the spaces, and the complex series of socio-cultural
references it might evoke to characterize and identify the artifacts.
It is both personal and universal, intimate and distant, literal
and figurative. Therefore "tangible" and "intangible," or "material"
and "immaterial," or "visible" and "invisible" issues may exist
in parallel to each other.
In order to start the project, we visit a Laboratory of Materials
in New York City called Materials ConneZions that houses recently
developed materials to study and research the property, history,
fabrication process and application possibilities. Each student
selects one material as a principal resource for research and
development. The first phase of the studio involves design of
the following urban artifacts, testing the results of research
on materials.
-Phone booth in the West Village
-Newsstand in Union Square
-Bus stop in Soho
The second phase of the semester is devoted to the design of
domestic artifacts and inhabitation in New York City. The primary
focus is based on materiality, fabrication and details that is
developed into spatial and tectonic possibilities.
One and a Half: Inside Out
GSD 1300, Spring 1997
This studio starts with development of details and joints from a
philosophical, conceptual and theoretical point of view. Instead
of arriving at details at the end of the design process as the determinant
and resolution of all the issues, it starts by designing (true to
its definition of drawing the essence of) details. Thus, details
as generators are developed in full (1:1) size and half (1:2) size
in both drawings and models/mock-ups. The isolation of details and
joints focuses on constructional, structural and material language
for what it is.
As in focusing on each letter in an alphabet, to build words
then a vocabulary, the studio explores both the explicit nature
of details in architectural fabrication and implicit references
that they create beyond their own dimension. Details exist as
fragments of a whole that generates other parts. They constitute
focal points within otherwise diffused constructs or create physical,
visual and intellectual continuity in these constructs.
The second issue is the scale relationship of abstract detail
to physical construct. How small and how large can the detail
as concept be tested? Its exponential enlargement and reduction
in scale questions the definition of detail beyond architectural
joinery. At the urban scale, a gate to a city can be a detail:
a chapel can be a detail for an urban intersection. At the architectural
scale, adjacencies between roof, wall, floor, column, beam, or
any intersection of materials, can be a detail. In this phase
the method of representation of details against the whole becomes
a format for this argument. Thirdly in reversing the design process
(Inside Out), we are essentially designing the inner structure
of architecture both theoretically and physically before arriving
at an overall construct. What if details are the determinant and
there are many permutations to a final design?
A program and a site is selected by each student to test the
details and to create prototypes to develop the details for the
specific site and functionality. Through rigorous design methodology
in the first part of the semester, roles of details and their
functional, technological and philosophical properties will be
studied through precedents and examples in the history of architecture.
The studio's ambition is to engage the concrete clarity of details
with conceptual and theoretical languagein order to regain the
language of architecture for itself. It is an exploratory and
research-oriented studio that emphasizes the cumulative study
in architectural production and fabrication.
Education and Fabrication: Master Plan for Artisans'
College GSD 1300-06, Spring 1996
Artisans' College is located in Rockport, Maine, a picturesque small
town on Penobscot Bay. The town has a library, art center, small
concert hall and a photography workshop. Although a winter population
exists, it is mainly a summer community when it becomes a busy cultural
center for coastal Maine. Previously the college was called The
Rockport Apprentice Shop that taught traditional and historical
wood boat building techniques for ten years. In 1992, the mission
was changed to focus its work on education that teaches students
intellectual and manual skills simultaneously, to broaden the base
for the education of fabricators. In 1994, it officially became
a college. Currently it offers a two-year associates degree program
for a dozen to 40 students.
 |
Our studio analyzed and developed the mission, the program and the
curriculum for the possible future of this college as a result of
our meetings with trustees, students, faculty and administration.
We were requested to take a proactive position as architects in
the programming and planning phase in order to present and propose
to them many possible alternative routes for its future. Although
they have a comprehensive long-range plans, the physical configuration
and relationship of functional elements of the college were not
established. Each person in the studio analyzed and interpreted
documents and came up with his or her programs, directions and propositions.
These programs were juxtaposed against precedent campus plans such
as U.V.A., Columbia, Cranbrook, Bauhaus, Art Center, Washington
University, etc., in order to create this hybrid campus where "shops"
and standard academic functions such as classrooms, library and
administration need to be integrated together for a hands-on type
of learning process (300 to 350 students).
 |
Presently, the college occupies a site on the waterfront that we
called "lower site," which consists of a rehabilitated boat shop,
a storage shed and a garage. They also own another +-22 acre site
1/2 mile inland that is unoccupied: "upper site." Each person made
a decision as to the division of programs for these two sites. The
studio also attempted to interpret the college's larger philosophical
dilemma: its future development into the highly technological area
of fabrication and in what form will it make a reconciliation with
its past, the historical and traditional craft of wood boat building.
Issues we discussed were: mechanization vs. hand craft, machine
made vs. hand made, archaic vs. industrial, original vs. reproduction,
single vs. multiple, standard vs. one off, pyramidal production
mode vs. lateral production mode, whole vs. parts, custom object
vs. prototypes, generic vs. discursive, repetition and transformation,
production process and division of labor, status of skill culture
in industrial production, and auto fabrication.
Issues of focus were:
- Production process and division of labor
- Mechanization and craft mode
- Machine made vs. hand made
- Archaic vs. industrial
- Original vs. reproduction
- Single vs. multiple
- Standard vs. one off
- Pyramidal production mode vs. lateral production mode
- Whole vs. parts
- Assembly vs. aggregate
- Extrusion vs. stamping
- Casting and molding
- Custom object vs. prototype
- Generic vs. discursive
- Repetition and transformation
Industry as Indigenous Structure: Program for Bath,
Maine
GSD 1300, Spring 1994
Throughout the history of cities, we can decipher
the reasons why a certain industry has prospered on particular
sites and in particular times, and how the presence of the industry
dynamically balances the life of the city and its inhabitants:
by supporting, opposing, creating, and undermining the fabric
of the city.
Bath, Maine has been commonly known as a city of boats for more
than a hundred years. Throughout its history it has survived strategic
transitions from wooden schooner building to steamer ships, and
finally becoming the largest fabricator of Aegis destroyer vessels.
The fragile transition process demonstrates the cycle between
the creation of values and the collapse of an industry. Bath Iron
Works, being the sole survivor of this transition process and
the largest employer in the State of Maine, dominates its cityscape
with 400-foot-high cranes. It is currently undergoing a rigorous
evaluation and examination process for alternatives and directions
for its survival in the post-Cold War future.
Another constant conflict has been the coexistence of a picturesque
19th-century sea captains' town and this monstrous industrial
facility with sophisticated technological capability. Civilization
has not yet found reconciliation in this town.
This studio focused on the specificity of this particular city
keeping in mind its universal applications for cities that depend
on this similar intersection for evaluation of their future: making
of things, making of ideas, and making places, i.e., fabrication,
program, and location.
The first part of the studio involved analysis of the site in
terms of various scales that are present in site: such as, nautical,
automotive, geographical, historical, cultural, industrial, civic.
Based on the initial analysis, one is asked to intervene on the
existing fabric of the city to introduce an enterprising program.
This intervention is developed as a series of components that
is expressed as fragments and details reflecting three frames:
civic, domestic, and industrial. They can be combined as an assembly,
aggregate, composites, extrusion, multiplication, addition, increment,
or gradation in order to fabricate the intervention. It is also
a potential that these components can be manufactured by Bath
Iron Works.
A visit was planned for the tour of Bath Iron Works and the
city of Bath. Various alternative and innovative fabrication methods
were studied during the course of the studio. |