I How should the state of the landscape be described; in content, boundaries, space, and time? This level of inquiry leads to Representation Models. II How does the landscape operate? What are the functional and structural relationships among its elements? This level of inquiry leads to Process Models. III Is the current landscape functioning well? The metrics of judgment (whether health, beauty, cost, nutrient flow, or user satisfaction) lead to Evaluation Models. IV How might the landscape be altered; by what actions, where, and when? This is directly related to I, above in that both are data; vocabulary and syntax. This fourth level of inquiry leads to Change Models. At least two important types of change should be considered: change by current projected trends, and change by implementable design, such as plans, investments, regulations, and construction. V What predictable differences might the changes cause? This is directly related to II, above, in that both are based on information; on predictive theory. This fifth level of inquiry shapes Impact Models, in which the process models (II) are used to simulate change. VI Should the landscape be changed? How is a comparative evaluation among the impacts of alternative changes to be made? This is directly related to III, above, in that both are based on knowledge; on cultural values. This sixth level of inquiry leads to Decision Models. [Implementation could be considered another level, but this framework considers it as a forward-in-time feedback to level I, the creation of a changed representation model.]
Note that the six levels have been presented in the order in which they are normally recognized. However, I believe that it is more important to consider them in reverse order, both as a more effective way of organizing a landscape planning study and specifying its method (which I consider the key strategic phase) and as a more effective educational approach. A design method for a project should be organized and specified upward through the levels of inquiry, with each level defining its necessary contributing products from the models next above in the framework.
Decision: To be able to decide to propose or to make a change (or not) one needs to know how to compare alternatives. Impact: To be able to compare alternatives, one needs to predict their impacts from having simulated changes. Change: To be able to simulate change, one needs to specify (or design) the changes to be simulated. Evaluation: To be able to specify potential changes (if any), one needs to evaluate the current conditions. Process: To be able to evaluate the landscape, one needs to understand how it works; and Representation: To understand how it works, one needs representational schema to Describe it.
Then, in order to be effective and efficient, a landscape planning project should progress downward at least once through each level of inquiry, applying the appropriate modeling types:
Representation, Process, Evaluation, Change, Impact, and Decision.
At the extreme, two decisions present themselves: "no" and "yes." A "no" implies a backward feedback loop and the need to alter a prior level. All six levels can be the focus of feedback; (IV), "redesign" is a frequently applied feedback strategy.
A "contingent yes" decision (still a "no") may also trigger a shift in the scale or size or time of the study. (An example is a highway corridor location decision made on the basis of a more detailed alignment analysis). In a scale shift, the study will again proceed through the six levels of the framework, as previously described. A project should normally continue until it achieves a positive, "yes," decision. (In my area of application, a "do not build" conclusion can be a positive decision). A "yes" decision implies implementation, and (one assumes), a forward-in-time change to new representation models.
Figure 3 shows the use of the framework in its complex context, relating the component questions and models over changes in time and changes in scale. The time-scale relationships presume that one's design actions were preceded by similar considerations, and that they will, in the future, be reconsidered by designers. An example is the many times that design changes have been made in Central Park, New York City, since its original design. (See Steinitz, 1990) The scale relationships presume that "a design problem" can be simultaneously or sequentially considered at different scales in order to be resolved. An example is the design of a community, street and house.
When repeated and linked over scale and time, the framework may be the organizing basis of a very complex study. Regardless of complexity, the same questions are posed again and again. However, the models, their methods, and their answers vary according to the context.
While the framework looks orderly and sequential, it frequently is not so in application. The line through any design project is not a smooth path: it has false starts, dead ends, serendipitous discoveriesžbut the line does pass through the questions and models of the framework as I have described it, before a "yes" can be achieved.
Carl Steinitz
Graduate School of Design
Harvard University
Recent Paper on the Past, Present and Future Use of the Framework
Click on the icon to retrieve Carl Steintiz's Paper- Geographical Informations Systems: A Personal Historical Perspective, The Framework for a Recent Project, and Some Questions for the Future" devivered at the European Conference on Geographical Information Systems, Genoa, Italy, March 30, 1993
An Example of the Framework in Practice
Click on the icon to retrieve a summary of the Alternative Futures Snderville Basin, Utah Study completed at the Graduate School of Design in the 1991.