This course introduces students to the history, techniques, and conventions of representation used in the field of landscape architecture. Rather than a static description of a set design agenda, landscape representation is an active means for understanding and building complexity in design work. The primary objective of the course is the cultivation of a drawing practice that facilitates critical thinking, the testing of design ideas, and effective communication. Students work with a range of two- and three-dimensional drawing and representation types, including orthographic, axonometric, and perspective projections, sketching, and model making. Emphasis is placed on concurrent and iterative development of analog and digital representation techniques – analog media will include graphite, ink, and mixed media, and computer software will include AutoCAD, Adobe Creative Suite (Illustrator, Photoshop, and InDesign), and Rhino. The class format consists of lectures, discussions, tutorials, and pin-ups.
Topics and assignments for GSD 2141 are closely integrated with GSD 1111: Landscape Architecture I Design Studio, and are designed to provide strategies and tools for approaching core studio work. Evaluation will be based on a series of weekly exercises and class participation. Grades will be evaluated on thoughtfulness and rigor of a developing design process and output, and will reflect growth made throughout the semester. There are no prerequisites for this course.